When the dust settles from the “successful” ambush plan, the party has arrived in Westcrown and is asked by Gorvio to return the horses they borrowed for the operation to his uncle. When they get to the stables, they walk into an argument going on between his uncle Jacovo and a dashing young man named Thesing Umbero Ulvauno. Thesing is a famous actor in Westcrown. The party knows this because in the amount of time it took between seeing the 2 engaged in social combat to actually standing in their presence he has mentioned his career and fame at least 10 times. At this point Jacovo has lost the battle of words and is being berated by the noble and honorable Thesing - who clearly has done nothing to deserve this treatment. The discrepancy is that Thesing has a role to play this afternoon in which he “had reserved only the finest steed to ride on into the sunset with the princess” which is “obviously ruined now that all that is available is tired old hags”. I believe at this point Zumry has decided to take a leak on a tree and afterwards proceeds to mock Thesing from behind his back. Kiyara makes use of her local celebrity weight to calm Thesing and turns on her feminine charm to help ease Thesing out of his tirade and instead to a more favorable disposition. Thesing realizes that she was riding the horse he was looking for and since she test rode the horse, personally believes that it will be up for the challenge. Jacovo is pleased with the situation turning out ok, he can’t afford to lose anymore business in these times. The group does hear whispers later that the play went extremely well - except for the final act, when the steed bucked Thesing into the mud and kicked a stagehand in the face.
The job went well (considering) and the group is going to stay out of trouble the best they can for a few weeks, but maybe take a couple side jobs. They stay in close contact with each other during this month while Arael regains his strength and some of them are working with NPC members of the Children of Westcrown - training them to become heroes someday.
Kiyara has a knack for keeping her ear to the ground while working the entertainment scene (entertainers have great gossip). She hears of person only going by the name “Blue Hood” that is willing to pay gold for the successful slaying and delivery of a shadow beast. There is an address for which someone would leave the carcass and promise of gold soon after the body is verified. Kiyara mentions this to the group and over the next few days they gather the courage to maybe confront one of the beasts. There was no official plan, Zumoriev kind of just up and left one evening to see what would happen if he were attacked. Malaky saw that he was heading out at night and mentioned to the others. No longer facing this threat alone Zumoriev and the gang decide to take an evening stroll with weapons at the ready. This is an interesting thing because many of them have not ever seen the night sky like this. A couple of them walk in amazement at the vast amount of stars. It doesn’t take long before they’re attacked, and funny enough they prep for a big battle (Kiyara uses “Inspire Courage”, Group gets into attack formation, etc) a beast leaps at the group and Malaky rolls a nearly max damage critical with his punching dagger (x3 Crits baby) delivered straight to the skull of the beast. Of course this fells the shadow beast in a single blow so the group is feeling invincible now. Lanterns are turning on from the homes above - a child is heard “I think its a parade mommy” (Oops someone is playing inspiring music in the street at night - while the city is asleep). Zumry and Solomon study the corpse in hopes to learn more about it (Zumoriev rolled a god damn max knowledge check so I just hand him the book with the Shadow Beast entry page and let him read about it himself). A man hails from above - rubbing his eyes which are now adjusting to the light in the street “I think they killed a shadow beast!” then heard from other windows is a cheer and one older voice shouts to “stop all of the damn racket”. At the sound of the cheers Malaky raises his weapon in the air proudly and waves at the onlookers above, when one of them realizes “oh shit, it’s a tiefling” and they all close their shutters. The beast is taken to the address given and the party returns to the hideout safely and quickly awaiting the next day where they may get their awaited payment.
When the next day arrives the party is awoken early on by a knock on the secret door. Its a dark-skinned male under a grey cloak. He is not recognized by anyone in the group but insists that they take his delivery as they deserve its contents. His boss has more work for them if they are interested. Solomon opens the package and inside he finds the bounty specified by Kiyara for the slaying of a shadow beast as well as a Silver Punching Dagger, to be given in good faith to the slayer of the beast. Now the group - although weary about this unknown individual knowing their hideout location - eases up a little and allows him in to discuss further side jobs.
Enter the player character known only as “Grey Hood”. Grey Hood is played by a friend of the player in control of Nadia. He hasn’t played pathfinder’s rules before but has played D&D many years ago. I like to think of him as a real life gypsy and as such we decided to allow him to play as an enigmatic character that will enter and exit the storyline as we please. Also he rolled his alignment on a d10 (fuckin' baller) and as fate would have it - another lawful evil character in the ranks. Grey Hood explains himself (and Blue Hood) as agents that works for The Spectrum - an information service that works in secret. Prism - their broker - is very elusive and changes hideouts quite often, but uses the sewers as his main channel to move information and sometimes goods throughout the city. It is his wish to help the Children of Westcrown’s cause, because symbiotically he may also get things he pleases out of it. If they help him do jobs that require muscle and magic they will also be doing things that assist the city in general, along with fame/notoriety there will also be reward such as the package they just received.
If they are interested, Grey Hood has a job that might be up their alley (get it, ‘cause they’re in an alley?). It would certainly help the city and Grey Hood will tag along to guide the group and see that it is complete. The party admits that they are interested in doing this and any monetary reward that could come along with it, so Grey Hood gives the details. A creature going by the name of Whitechin (yes, yes, the innuendoes begin) claiming himself to be a Goblin King and has structured and mobilized goblin clans in the north ruins of the city. Under his “rule” Whitechin’s forces have successfully badgered many merchants - never killing but at least stealing clothes, jewelry and other fineries. More goblins are rallying to his cause as they’ve seen there is a greater success under Whitechin’s leadership. Prism doesn’t want to see Whitechin’s rule spread as it will be infectious and hard to stop once it gets rolling, they are to eradicate Whitechin and any goblins found at their ruins hideout.
The northern ruins of Westcrown may have been left behind, but they aren’t necessarily abandoned. There is a wall that was built to section it off from the rest of the city, guards are stationed at different points to keep people from one side to the other. The party had considered waiting until nightfall to scale the wall, but remembered that they could take the sewers opted to do that rather than deal with shadow beasts. Grey Hood gives them a general description of where the goblin king has claim territory, he and Zumoriev are going to scout ahead and look for a vantage point to spring their attack. Both players successfully stealth check around the area and report back to the others a battle plan.
The players launch their attack, the camp looks like it houses more than the dozen or so goblins that were present. Whitechin raises from his “throne” (a ruined fountain in the plaza of the abandoned street) which is fashioned from garbage and scraps and orders the dogs be let loose on the party. The party takes note that he doesn’t look like the other goblins, but can’t put their finger on what he actually is without further inspection. Solomon pummels and smashes his way to the throne with Zumoriev and Linanesh close behind taking out the goblin dogs. Meanwhile Kiyara’s music has started and Gorvega, Malaky and Grey Hood flank the throne area from other buildings facing the fountain and catch other goblins from behind. Whitechin thinks he’s going to slink away from the action when he becomes outmanned, and thanks to a well used sleep spell by Kiyara he doesn’t get away. They execute Whitechin for his crimes and begin looking for the stolen goods. When Whitechin has died, it is revealed that Whitechin was not a goblin - he was a werecreature. His body reverts back to his human form and while the rest of the party searches for stolen goods, Grey Hood slightly reveals a minor ulterior motive and slips the family sigil ring off of the dead man’s corpse. I was sooooo close to turning Solomon into a were-creature btw, damn it!
The group did find the stolen goods and brought them back to the Children of Westcrown hideout. Grey Hood thanks them for their assistance and they are paid a handsome reward. Reluctantly - on a later date during downtime - the group returns the stolen goods, leaving their calling card (which will be discussed at a later date). This way the people know that their hardships have been taken note, that there is an elusive group of people that fights in Westcrown’s corner. They are the Children of Westcrown - and they just got 3 more fame points.