House Rule
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How would you describe yourself?

In one of my previous articles I talked about character creation and today I’d like to take a trip to what some people find the hardest part of that process: a character description, and describing your newly minted character to your fellow players. This is often blank slate creativity stuff that people often struggle with (right up there with naming a character) and has a long-lasting impact on your character as well as the way everybody at the table pictures him/her.

When Encounters Go Bad

The Unforgivable Devices


Despite a GM’s best intentions, it is not unheard of that something they put into their game, whether it be a puzzle with no clues or an impossible fight, will end up rubbing an entire group of players the wrong way. It doesn’t happen often, but sometimes GMs and players are not on the same page when it comes to what they consider acceptable GM practices.

When the Future is Certain, Realms and 5th Ed.

Recently, Wizards of the Coast has been a bit more forthcoming about their intentions with the Forgotten Realms campaign setting. I am running a game based on the realms, so I have been following this closely. While the campaign setting is riddled with realm shattering events, the shift from 3.5 to 4th edition (the spellplague) may have gone a tad overboard. Now, Wizards is left with a dilemma. Older players who disliked this shift may not want to play in these new realms, while newer players are just as well used to the new setting. In the interest of pleasing everyone, Wizards has stated that they would like to support playing in the realms across all time periods.

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